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Object Spawner UE5 (Blueprints)

This tool was created to speed up object placement within scenes.

I used UE5 blueprint system along side the Widget Creator to provide a in editor tool for artists, I made sure to include features to help other users, the tool UI contains a info panel which guides the user through the process. This was to make sure the tool was reliable and stable.

Spawner types:
-Primitive Shape (Spawn meshes from a random point inside a shape using physics (sphere/Box))
-Ray Trace Projection (Spawn meshes based on ray trace down from spawn origin)
-Spline (Spawn meshes along a spline)

Outputs:
-Static meshes
-Instanced Meshes
-Meshes to Blueprints

Tool Demonstration

Event Graph (Widget)

Event Graph (Widget)

Spline Creation Graph (Widget)

Spline Creation Graph (Widget)

Event Graph (Mesh Spawner)

Event Graph (Mesh Spawner)

Data Tables used to hold meshes and their data

Data Tables used to hold meshes and their data