This tool was created to speed up object placement within scenes.
I used UE5 blueprint system along side the Widget Creator to provide a in editor tool for artists, I made sure to include features to help other users, the tool UI contains a info panel which guides the user through the process. This was to make sure the tool was reliable and stable.
Spawner types:
-Primitive Shape (Spawn meshes from a random point inside a shape using physics (sphere/Box))
-Ray Trace Projection (Spawn meshes based on ray trace down from spawn origin)
-Spline (Spawn meshes along a spline)
Outputs:
-Static meshes
-Instanced Meshes
-Meshes to Blueprints
Tool Demonstration