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The Tanis Experience (VR)

This is a project I was assigned whilst employed at Immotion VR.
I worked closely with one of the worlds leading paleontologists to recreate the mass extinction event of the dinosaurs.

I was responsible for everything apart from dinosaurs 3D models/animations, water shader and some elements of 3D art assets.
I created custom shaders for multiple elements in the scene, these include:
Foliage - this allow me to not only control wind for plants and trees but also allow for impact of the shock wave, I also implemented a feature to allow trees to snap/break.
Ground - Water levels changing roughness of materials for when water levels rise, also a to switch textures in real time for when the tsunami deposits mud over the ground (which preserved fossils that we can find today)
Clouds - Custom cloud shader so that the heat from the blast/shock wave vaporises the clouds

Tektites falling and interacting with dinosaurs

Tektites falling and interacting with dinosaurs

Scene Before impact

Scene Before impact

Scene During Impact

Scene During Impact

Scene During Post-Apocalypse

Scene During Post-Apocalypse

Beauty Shot of T-Rex and Environment

Beauty Shot of T-Rex and Environment

Hair Cards I created for the T-Rex (Plumage and Feathers)

Hair Cards I created for the T-Rex (Plumage and Feathers)

Tree Shader

Tree Shader

Clouds Shader

Clouds Shader

Foliage Shader

Foliage Shader

Ground Shader

Ground Shader